Race :St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Aludemon :85:90:85:85:85| :**: :--
Bugbear :95:75:80:90:90| +: -: +:--
Cambion :90:80:85:85:85|++: : :--
Duergar :90:80:80:85:95| +: :--:
Female Drow :85:90:90:85:80| :++: :--
Half-Orc :90:80:85:85:90| +: -: :
Half-Troll :95:75:80:85:95|++: -: -: -
Kobold :80:85:95:**:80|//: -: :**
Male Drow :80:95:85:95:80|--:**: : -
Orc :90:75:80:85:95| +: -: +: -
Svirfneblin :85:85:95:85:95| : +:--: +
Troll :**:70:75:80:**|**:--:--:--
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Aludemon :85:90:85:85:85| :**: :--
Aludemons are the offspring of a female demon who has mated with a male of
the mortal world, typically a drow. Birthed in the Abyss, some few choose to
dwell among mortals, invariably in the Underdark, which is most suitable to
their nature and temperament. There, they are given healthy respect - if not
outright fear - regardless of whether their mortal heritage was drow, orc, or
human.
Aludemons are always female, and appear at first glance to be beautiful
women of indeterminate race - a bit of human, a bit of elf, a bit of something
darker and primeval, with black, leathery, bat-like wings betraying their
diabolic origin. Instances of small, vestigial horns or partial scaling of the
skin are not unknown, and skin and hair color can be quite exotic on occasion,
but their physical beauty is undiminished even in these cases.
Aludemons inherit a measure of the magical abilities of their mothers as
well, possessing supernatural vision and a natural ability with the mystic arts
that is unmatched even by the drow. Most aludemons study some branch of magic
as a result, whether standard wizardry or the more stealthy shadowmagic. Some
few aludemons with a martial bent have been known to become antipaladins in the
pursuit of spreading evil and chaos. All aludemons, however, seem to possess a
single-minded devotion towards their chosen path, and are unable to multi-
class.
Almost all aludemons are despicably evil creatures. Very rarely, one might
be neutral or even good, if the father was a particularly moral being corrupted
by the mother. Such demons are forever exiles from the Abyss, typically caught
and slain before they can escape, and are unwelcome almost anywhere else -
among evil folk for their betrayal of their dark race and masters, and among
goodly folk for their demonic visage.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Bugbear :95:75:80:90:90| +: -: +:--
Bugbears are very large, very hairy, and very aggressive. Their acute
senses, especially their sense of smell, allow them to take good advantage of
situations where the senses of others will be hampered. Most bugbears dwell in
the Underdark, where they are used as elite slave soldiers or as overseers
watching over slaves of other races: being large, strong, and very durable, as
well as slightly stupid and easily amused by the thought of slaughter and
looting, they are easily usable for such duties. Bugbears who transgress
against their drow masters are relegated to slave status themselves, forced to
work alongside the beings they once supervised.
Bugbears fear fire more than anything, their fur being surprisingly
flammable. They tend to be evil, though neutral bugbears and even a few good
ones have been known to exist. Bugbears' most common interracial relationship
is with trolls, whom they respect for their superior size and strength, and
whose language they speak.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Cambion :90:80:85:85:85|++: : :--
When a demon mates with a mortal female, the result is a cambion. The
mother of a cambion never survives the birth, and the father has normally
returned to his plane of origin long before; it is thus fortunate - or perhaps
not - that cambions are immediately able to fend for themselves. The typical
young cambion's diet of refuse and tunnel rats leaves him with a very bitter
and hateful outlook, even by demonic standards.
Cambions, who are always male, have dark skin, ranging from midnight blue to
deep maroon to inky black. Their hair is stiff and wiry; their mouths are
filled with misshapen fangs; their fingers are topped with razor-sharp claws.
Usually standing at least six feet tall at maturity, the typical cambion's
supernatural hardiness is belied by his gaunt frame.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Duergar :90:80:80:85:95| +: :--:
The duergar are similar to their Surface cousins, the dwarves, both being
generally short, stocky, and durable. Known as grey dwarves for their
stone-like coloring, duergar possess even greater stamina than Surface dwarves,
and, while not as intelligent as their cousins, have a far greater ability with
magic, though few become actual spell-casters. What dark magics they do
possess are very potent and they best love using them against defenseless
opponents. Like the dwarves, their nimble fingers and strong limbs make them
master craftsmen in metals and stone.
Sages theorize that the decline in duergar intellectual capability may be a
result of the eldritch radiations given off by the rock of the deeps, absorbed
either directly or through their food supply. It is noted, and may be related,
that duergar as a rule are impatient, short-tempered, and quick to anger.
Duergar keep an uneasy alliance with the drow, neither trusting the other,
but both wary of starting a battle for the depths that might unduly weaken
their race.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Female Drow :85:90:90:85:80| :++: :--
Drow are somewhat similar in form to Surface elves. Their physical
extremities are somewhat stretched in comparison, and their longer limbs and
fingers gives them a ghostly, wraith-like appearance; overall, however, they
have a smaller frame than their Surface-dwelling ancestors. Their eyes are
sharply slanted, and usually purple, blue, or black; more rarely, green- and
red-eyed drow are found. Their hair is coarse and usually light in color,
whether pale blond, ivory, or pure white. Their skin is ebony black; rumors of
albino drow with translucent white skin are questionable, since the deformed
are killed at birth. Male drow are generally faster and more agile than the
larger females, but weaker in musculature.
Female drow are indisputably the dominant sex. The deities of the drow are
both female; the clergies of both goddesses are exclusively female; the cities
of the drow are ruled by councils of Matron Mothers. Nobles' daughters are
valued as potential priestesses and seen as evidence of divine favor; their
brothers can serve their House only by learning the arts of battle or magic.
Most female drow, noble and base-born alike, look down on males of their own
station as beneath them. But male drow are still drow, and treated as members
of the ruling caste, even if lesser ones.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Half-Orc :90:80:85:85:90| +: -: :
Orcs are unusually fecund and able to interbreed with almost anything. The
offspring, whether orc-dwarf, orc-kobold, or orc-human, almost invariably favor
the orcish parent; it is generally impossible to determine the specific
ancestry of a half-orc from physical appearance alone. While not quite as
tough as orcs, half-orcs are also usually not quite as stupid.
Half-orcs are green- or grey-skinned, although a lighter shade than pure
orcs, and their protruding jaws are less pronounced than those of their fully
orcish parents, although jutting out further forward than the jaws of most
other humanoids. Their eyes may be red, orange or yellow. They are not quite
as muscular as full orcs, usually displaying a wiry physique.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Half-Troll :95:75:80:85:95|++: -: -: -
Half-trolls are a fusion of troll and either orcish or human stock, bred by
powerful evil masters to serve as slaves. Most are found in the Underdark,
especially in the drow city-state of Aluhryn, although some are bred and dwell
on the Surface in evil places such as Mordor. They are not a natural race by
any means: trolls are not naturally cross-fertile with other species, and thus
foul sorcery must be involved in half-troll breeding.
In strength and stamina, half-trolls are surpassed within the Underdark only
by their fully trollish kin. Their mixed blood dilutes the troll stupidity and
ferocity somewhat, making them a little smarter and more amenable to control,
although they are still stupid, foolish, and clumsy by any other standard.
Half-trolls are taller and broader than most species, though not as much so
as trolls, and usually have greenish or greyish skin and red, orange, or yellow
eyes. Rare half-trolls may have black skin. Their regenerative abilities are
less pronounced than those of trolls.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Kobold :80:85:95:**:80|//: -: :**
Physically the smallest of the slave races of the Underdark, kobolds are
lacking in strength and endurance and so are often abused or bullied by other
slaves, particularly orcs and trolls, as well as by their drow and duergar
masters. However, due to their small size, they are particularly dextrous and
agile, matching the hairy hobbits of the Surface in fluidity of movement.
Kobolds thus make good archers and assassins - styles of combat where they do
not have to fight a larger enemy face-to-face.
Kobolds have sharply pointed ears and long snouts, lending them a somewhat
canine visage despite their uniform hairlessness. Their scales range in color
from red-brown to black, and they have disproportionately large, staring,
golden or green eyes. Their feet are padded and claw-tipped like those of a
cat, assisting in stealthy movements. They stand no more than three and a half
feet tall, and are often smaller.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Male Drow :80:95:85:95:80|--:**: : -
Drow are somewhat similar in form to Surface elves. Their physical
extremities are somewhat stretched in comparison, and their longer limbs and
fingers gives them a ghostly, wraith-like appearance; overall, however, they
have a smaller frame than their Surface-dwelling ancestors. Their eyes are
sharply slanted, and usually purple, blue, or black; more rarely, green- and
red-eyed drow are found. Their hair is coarse and usually light in color,
whether pale blond, ivory, or pure white. Their skin is ebony black; rumors of
albino drow with translucent white skin are questionable, since the deformed
are killed at birth. Male drow are generally faster and more agile than the
larger females, but weaker in musculature.
Female drow are indisputably the dominant sex. The deities of the drow are
both female; the clergies of both goddesses are exclusively female; the cities
of the drow are ruled by councils of Matron Mothers. Nobles' daughters are
valued as potential priestesses and seen as evidence of divine favor; their
brothers can serve their House only by learning the arts of battle or magic.
Most female drow, noble and base-born alike, look down on males of their own
station as beneath them. But male drow are still drow, and treated as members
of the ruling caste, even if lesser ones.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Orc :90:75:80:85:95| +: -: +: -
Orcs are strong, endurant, and very stupid, which makes them good slave
soldiers or workers for the drow and duergar who rule the cities of the
Underdark. More disciplined than most of the other slave races, orcs are less
likely to rebel against their masters than kobolds or trolls, and often form
the front line in the drow's ongoing fight against the svirfnebli, as well as
in conflicts between drow cities and between drow and duergar. Orcs are found
throughout the world of Mozart Mud, Surface and Underdark alike.
Physically, orcs are slightly larger than human-sized, with protruding jaws,
large teeth and leathery, grey to green skin, which is usually quite dark but
occasionally a somewhat lighter shade. Their eyes are almost always red and
they have very pronounced musculature.
Orcs are a violent race by nature. In their own free communities, survival
of the fittest is the rule, and weak orcs are dominated or killed by their
stronger brethren. In the drow and duergar cities, orc slaves are thoroughly
disciplined, often with magic, to control their bloodthirsty natures and
channel them for their masters' benefit.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Svirfneblin :85:85:95:85:95| : +:--: +
Because of their constant dealings with rock, svirfnebli are a strong and
hardy people who excel at the mining they so love. They do not covet the
metals and gems that they mine, rather preferring to display them where many
can enjoy their beauty. Most svirfnebli display some affinity for magic, with
even the least sensitive among them possessing an ability to create small
illusions and see through those created by others.
Svirfnebli possess a deeply spiritual nature, with quite a large percentage
of their population spending some time in the service of their gods, whether as
holy warriors or clerics in a temple. Because of their natural talent at
illusion, svirfnebli make excellent shadowmages, skillfully creating and
sculpting the shadows. Many other svirfnebli train as warriors, to assist in
the defense of their homeland from the depredations of their evil neighbors,
while others go forth as scouts to safeguard and discover new places to mine.
Race St:Iq:Ws:Dx:Co|Hp:Ma:Mv:Xp
Troll :**:70:75:80:**|**:--:--:--
Trolls are the biggest, strongest, and toughest of all the Underdark races,
but also the most mentally deficient, seriously lacking in both intelligence
and wisdom. They are slaves of the drow, usually used as heavy laborers or as
elite soldiers or guards. They are less disciplined than orcs, and can cause
mayhem if they rebel against their masters, who usually have to use magic to
keep them under control.
Physically, trolls are large, hulking creatures, capable of great feats of
strength and endurance, but slow and clumsy. They have a thick, rubbery hide,
usually green or grey in hue. Trolls have amazing regenerative properties,
enabling them to recover quickly from most injuries, but are especially
vulnerable to fire and acid. They are completely hairless and have large,
saucer-shaped eyes, usually red or yellow. They have a powerful digestive
system that enables them to eat almost anything.
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